What next?

So, I wanted to write a big, long article on Unity.  Explaining the pros, cons, etc of not only Unity specifically, but of using a pre-built engine in general.  This ended up taking forever because, well, I have mixed feelings about Unity.  A bit of a love-hate relationship with it, if you will.  I wasn’t quite sure how to approach that, so instead I’ll just go straight to what’s important.

Continue reading

Advertisements

Where do I start?

Taking a break from math for a while, I wanted to talk about something simpler.  Let’s say you’ve never programmed in your life.  You like video games, and you think it’d be neat to make your own.  You’ve heard good things about the game development industry, but where do I start?

Continue reading